HOW TO GIVE A WORKTALK
Exact Instructions for Giving A Worktalk
Don't be stupid.
Things do not happen all by themselves.
You might not notice how things actually happen when someone else is giving a Worktalk, but that is only because they are using more refined distinctions to create results than you are aware of.
You can become more aware of distinctions that are used for creating new results. It probably won't take as long as you might fear.
The way to Prepare Yourself is to place Building Matrix at the center of your life rather than things like: survival, fame, power, security, possessions, sex, status, position, etc.
Will your Worktalk be fabulous the first time? Not likely.
But it will work as well as it can work. How it goes gives you precise feedback about where you are, which is the most important information enabling you to be able to go somewhere else.
It pays to arrange the setup so that inelegance and sloppiness will not cost you too much. For example, do not rent a thousand-seat concert hall for your first Worktalk. Whoever does come would have Mount-Everest-level expectations of your space-holding and navigation skills. They will be disappointed and must then dedicate themselves to getting revenge by writing a terrible review of their experience with you. Plus, you won't get your $3000 back from the room rental and publicity costs.
What follows is a description of how one Possibilitator holds and navigates the space of a Worktalk. This is a personal sharing, an effort to share what they are doing inside to create certain results outside.
This is not intended to be regarded as 'The One True Way', but rather as a sample of what is possible that has proven to often work.
How you do it may be significantly different from this. What matters is the results.
Here is an Experiment (MATRIX CODE: WORKTALK.01 for StartOver.xyz) Please document in your Beep! Book as completely and precisely as this description below how you create and navigate the space of a Worktalk so that others may learn from your discoveries. Make your notes available in articles, websites, books, films, and webinars.
We need more Worktalks.
Here are some practical hints for giving your WorkTalks:
1. Before you start, perhaps with your Team, memorize 3 powerful relevant Distinctions to give during the first 10 minutes of the talk. For example, define the 5 levels of Responsibility, and define how each Gameworld acts out - consciously or not - that level of Responsibility in their Gameworld. Then ask for questions.
3. Look into EACH person's eyes for a few seconds while you are talking so as to truly connect with them (on the screen or in-person) and to Scan for what they need to hear. Say what they need to hear, not what they want to hear.
4. People's Boxes and Gremlins will want to argue with you so as to not change, not learn anything, not try something new, not try out new Thoughtware. Do not argue with them. Instead land more distinctions as a question, such as, "How does your gameworld deal with this distinction? Which way have you decided about this?" being very clear, curious, and simple.
5. Do not give your Spaceholding away to anyone else Ever. You are the Spaceholder.
6. Have Fun, High Level Fun, not Gremlin fun. Do not laugh at Gremlin jokes.
Make Your Flyer
If you do not make your worktalk visible - who do you think will come?
Indispensble Element For Your Flyer
Image / Photo
Try to NOT use babies, children, or animals as examples of success. This is because it is a common marketing deception. Babies, children, or animals cannot be conscious of their feelings and emotions, therefore they cannot be responsible for them.
Try to use humans who are at least 18 years or older, and also of not just 'WASP' (White Anglo Saxon Protestants) people. It can be a challenge to find or create graphics that are clear and powerful enough to transport what you want to express.
When using archetypal symbols, for example, a fire, or a star, or an explosion, or a seed sprouting, express in the words how this is a resource inside of each of us to be unleashed intentionally for use in daily life creating.
Work-Talk Examples
When watching them, pay attention to the skills and technology at work:
in spaceholding
in space navigating
in going nonlinear
in bringing lightness
in rolling the space
in scanning the space and the participants
in connecting with the space and the participants
in the use of the sword and the Gremlin
Take Your Kids Out Of School
Work-Talk by Clinton Callahan, translated by Marion Lutz
Archetypal Lineage (English and German)
Work-Talk by Clinton Callahan, translated by Marion Lutz
Intimacy Starts With Your Authority
Work-Talk by Anne-Chloé Destremau
Upgrading Your Communication Paradigm
Work-Talk by Clinton Callahan and Anne-Chloé Destremau
Being Right or Being in Relationship
Work-Talk by Anne-Chloé Destremau
The Unknown Powers of Fear
Work-Talk by Anne-Chloé Destremau
NOTE: This website is a Bubble in the Bubble Map of the massively-multiplayer online-and-offline thoughtware-upgrade personal-transformation game called StartOver.xyz. It is a doorway to experiments that upgrade your thoughtware so you can create more possibility. Your knowledge is what you think about. Your thoughtware is what you use to think with. When you change your thoughtware, you go through a liquid state as your mind reorganizes itself. Liquid states can bring up transformational feelings and emotions. By upgrading your thoughtware you build matrix to hold more consciousness. No one can do this for you. No one can stop you from doing it. Our theory is that when we collectively build one million more Matrix Points we will change the morphogenetic field of the human race for the better. Please choose responsibly to read this website. Reading this whole website is worth 1 Matrix Point. Doing any of the experiments earns you additional Matrix Points. Please use Matrix Code WORKTALK.00 to log your Matrix Points earned at this website on http://StartOver.xyz. Thank you for playing full out!